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Welcome to the docs!

Hey there! I’m Reinhardt Weyers (0xRetroDev), and I build Unity tools that I wish existed when I started game development. Everything here is focused on making your life easier and helping you build better games faster.

About Me

I’m a developer who’s spent the last 10 years building games, SDKs, and infrastructure. I’ve made plenty of mistakes along the way, and these tools are the result of learning what works (and what doesn’t) through experience.

I’m not here to sell you magic solutions—just to share tools that have helped me and others ship projects. From web based games to mobile titles, I continue to improve these packages based on feedback from the developers who use them.

What Makes These Tools Different

Made by a Developer, for Developers

I build these tools the way I’d want to use them. Clean code, clear documentation, and no unnecessary complexity. If something feels janky or overcomplicated, I haven’t done my job right.

Developer Experience Comes First

Every API, every parameter, every decision is made with your experience in mind. I want you to integrate these tools and just move on with building your game—not spend days debugging or reading documentation.

No Vendor Lock-In

Your game is yours. These tools don’t trap you into specific platforms, services, or ecosystems. You maintain full control over how you build and deploy your projects.

Dedicated Support

I’m not one of those developers who drops a package and disappears. You can reach me on social media or directly at [email protected] if you need help. I respond because I care about developers having a good experience.

Philosophy

Built to Empower You

Everything I create is designed to give you more power and flexibility. They’re tools that integrate into your workflow and let you build the way you want to build.

Keep It Simple

No over-engineering. No abstractions for the sake of abstractions. Just straightforward solutions that solve real problems without creating new ones.

Lowering the Barrier

Whether you’re just starting out or you’ve shipped multiple games, these tools are designed to be accessible. Clear examples, comprehensive docs, and sensible defaults mean you can get up and running quickly—regardless of your experience level.

Secrets

Data miners and hackers are everywhere! Tools like ILSpy allow the average person to decompile and data mine credentials and other sensitive information. Using Secrets allows you confidently store sensitive information without the risk of data mininig or exposure.

Networking

Networking is a simplified HTTP request library for Unity. It provides clean, callback-based methods for making GET, POST, PUT, and DELETE requests without the boilerplate of Unity’s UnityWebRequest.

Physics Utilities (Newton)

Tired of writing the same physics boilerplate? Me too. One-line solutions for common 2D and 3D physics operations so you can focus on gameplay instead of vector math.

Random

Random is a comprehensive collection of randomization utilities for Unity. It extends Unity’s built-in random functionality with convenient methods for common randomization tasks that every game developer needs.

Who These Tools Are For

If you’re building games in Unity, these tools are for you. Whether you’re:

  • A solo developer building your first game
  • A small team working on a commercial project
  • Someone exploring blockchain gaming
  • Anyone who values clean code and good documentation

I’ve tried to build tools that work for everyone, regardless of experience level.

Getting Help

Don’t hesitate to reach out if you need help:

  • Email: [email protected]
  • Social: Find me on GitHub, Twitter, or any of the platforms linked in the header

I built these tools to help developers, so please use me as a resource. Questions, bug reports, feature requests—I want to hear all of it.

Get Started

Pick a tool from the sidebar and check out the quick start guide. Most packages integrate in under 30 minutes. If something doesn’t make sense or you run into issues, let me know and I’ll help you figure it out.

Happy building!